VIVS_HI_IDLE_STATE_FE
if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
mask = gpu->idle_mask & ~(VIVS_HI_IDLE_STATE_FE |
VIVS_HI_IDLE_STATE_FE;
if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",