V4L2_SUBDEV_FL_STREAMS
priv->sd.flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
V4L2_SUBDEV_FL_STREAMS;
V4L2_SUBDEV_FL_STREAMS;
priv->sd.flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
priv->sd.flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
V4L2_SUBDEV_FL_STREAMS;
sd->flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
sd->flags = V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
sd->flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
csi2->sd.flags = V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
sd->flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
sd->flags |= V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
sd->flags = V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_STREAMS;
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS))
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS))
if (!(subdev->flags & V4L2_SUBDEV_FL_STREAMS)) {
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS) && sd->entity.num_pads) {
if (sd->flags & V4L2_SUBDEV_FL_STREAMS) {
if (sd->flags & V4L2_SUBDEV_FL_STREAMS) {
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS)) {
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS)) {
if (sd->flags & V4L2_SUBDEV_FL_STREAMS) {
if (!(sd->flags & V4L2_SUBDEV_FL_STREAMS))
bool streams_subdev = sd->flags & V4L2_SUBDEV_FL_STREAMS;
V4L2_SUBDEV_FL_STREAMS;