V4L2_COLORFX_NEGATIVE
[V4L2_COLORFX_NEGATIVE] =
BIT(V4L2_COLORFX_NEGATIVE) |
{ V4L2_COLORFX_NEGATIVE, 3 },
{ V4L2_COLORFX_NEGATIVE, COMM_IMAGE_EFFECT_NEGATIVE },
[V4L2_COLORFX_NEGATIVE] = 2,
case V4L2_COLORFX_NEGATIVE:
case V4L2_COLORFX_NEGATIVE:
{ V4L2_COLORFX_NEGATIVE, ISP_IMAGE_EFFECT_NEGATIVE_MONO },
{ V4L2_COLORFX_NEGATIVE, CIIMGEFF_FIN_NEGATIVE },
if (ctrl->val == V4L2_COLORFX_NEGATIVE)
V4L2_COLORFX_NEGATIVE,
~((1 << V4L2_COLORFX_NONE) | (1 << V4L2_COLORFX_NEGATIVE)),
case V4L2_COLORFX_NEGATIVE:
(1 << V4L2_COLORFX_NEGATIVE)),
if (asd->params.color_effect == V4L2_COLORFX_NEGATIVE) {
case V4L2_COLORFX_NEGATIVE: