V4L2_AV1_MAX_TILE_COUNT
.dims = { V4L2_AV1_MAX_TILE_COUNT },
instance->tile.size = AV1_TILE_BUF_SIZE * V4L2_AV1_MAX_TILE_COUNT;
tile_group->num_tiles > V4L2_AV1_MAX_TILE_COUNT) {
u32 tile_size[V4L2_AV1_MAX_TILE_COUNT];
u32 tile_start_offset[V4L2_AV1_MAX_TILE_COUNT];
#define VDEC_LAT_TILE_SZ (64 * V4L2_AV1_MAX_TILE_COUNT)
.dims = { V4L2_AV1_MAX_TILE_COUNT },
.cfg.dims = { V4L2_AV1_MAX_TILE_COUNT },