V3D_CTL_L2TCACTL
V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF);
if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &