V3D_BPOA
state->bpoa = V3D_READ(V3D_BPOA);
V3D_WRITE(V3D_BPOA, bo->base.dma_addr + bin_bo_slot * vc4->bin_alloc_size);
VC4_REG32(V3D_BPOA),
V3D_WRITE(V3D_BPOA, 0);
V3D_WRITE(V3D_BPOA, 0);