UI_HISTORY_END
for (idx = UI_CURRENT; idx <= UI_HISTORY_END; idx++) {
for (i = UI_HISTORY_START; i < UI_HISTORY_END; i++)
(unsigned long long)uuid[UI_HISTORY_END]);
BUILD_BUG_ON(sizeof(s->history_uuids) < UI_HISTORY_END - UI_HISTORY_START + 1);
for (n = 0; n < UI_HISTORY_END - UI_HISTORY_START + 1; n++)
(unsigned long long)uuid[UI_HISTORY_END],
for (i = UI_HISTORY_START; i <= UI_HISTORY_END; i++) {
for (i = UI_HISTORY_START; i <= UI_HISTORY_END; i++) {
for (i = UI_HISTORY_START; i <= UI_HISTORY_END; i++) {
for (j = UI_HISTORY_START; j <= UI_HISTORY_END; j++) {
for (i = UI_BITMAP ; i <= UI_HISTORY_END ; i++)
for (i = UI_CURRENT ; i <= UI_HISTORY_END ; i++)