UAC_FU_MUTE
control |= UAC_FU_MUTE;
control |= UAC_FU_MUTE;
if (control_selector == UAC_FU_MUTE) {
if (control_selector == UAC_FU_MUTE) {
case UAC_FU_MUTE: {
.bmaControls[0] = (UAC_FU_MUTE | UAC_FU_VOLUME),
.type = UAC_FU_MUTE,
if (control_selector == UAC_FU_MUTE) {
if (control_selector == UAC_FU_MUTE) {
audio_dev->notify(audio_dev, prm->fu_id, UAC_FU_MUTE);
{ UAC_FU_MUTE, "Mute", USB_MIXER_INV_BOOLEAN, -1 },
case UAC_FU_MUTE:
append_ctl_name(kctl, control == UAC_FU_MUTE ?
build_feature_ctl_badd(mixer, 0, UAC_FU_MUTE,
build_feature_ctl_badd(mixer, 0, UAC_FU_MUTE,
build_feature_ctl_badd(mixer, 0, UAC_FU_MUTE,
(cval->control == UAC_FU_MUTE || cval->control == UAC_FU_VOLUME))