UACCE_Q_INIT
q->state = UACCE_Q_INIT;
return q->state == UACCE_Q_INIT || q->state == UACCE_Q_STARTED;
if (q->state != UACCE_Q_INIT)
q->state = UACCE_Q_INIT;
if (q->state != UACCE_Q_INIT)