TruncToValidBPP
locals->OutputBppPerState[i][k] = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
locals->OutputBppPerState[i][k] = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
locals->OutputBppPerState[i][k] = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
mode_lib->vba.Outbpp = TruncToValidBPP(
mode_lib->vba.OutbppDSC = TruncToValidBPP(
v->OutputBppPerState[i][k] = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->OutputBppPerState[i][k] = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->OutputBppPerState[i][k] = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
v->Outbpp = TruncToValidBPP(
static dml_float_t TruncToValidBPP(
*OutBpp = TruncToValidBPP(dml_min(600, PHYCLKPerState) * 10, 3, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, false, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 10000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 10000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 13500, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 13500, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 20000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 20000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 2700, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 2700, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 5400, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 5400, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 8100, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP((1 - Downspreading / 100) * 8100, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, math_min2(600, PHYCLK) * 10, 3, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, false, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 10000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 10000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 13500, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 13500, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 20000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 20000, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 2700, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 2700, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 5400, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 5400, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 8100, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, (1 - Downspreading / 100) * 8100, OutputLinkDPLanes, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output,
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 3000, 3, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 6000, 3, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 6000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 8000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 10000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 10000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 12000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);
*OutBpp = TruncToValidBPP(&s->TruncToValidBPP_locals, 12000, 4, HTotal, HActive, PixelClockBackEnd, ForcedOutputLinkBPP, LinkDSCEnable, Output, OutputFormat, DSCInputBitPerComponent, NumberOfDSCSlices, (unsigned int)AudioSampleRate, AudioSampleLayout, ODMModeNoDSC, ODMModeDSC, &dummy);