TILE_SIZE
image_width = VID_MAX_WIDTH / TILE_SIZE;
if (VID_MAX_WIDTH % TILE_SIZE)
image_width = image_width * TILE_SIZE;
image_height = VID_MAX_HEIGHT / TILE_SIZE;
if (VID_MAX_HEIGHT % TILE_SIZE)
image_height = image_height * TILE_SIZE;
if ((offset + size) < TILE_SIZE)
phys_size = TILE_SIZE - offset;
if (gbe_mem_size < TILE_SIZE)
gbe_mem_size = TILE_SIZE;
#define TILE_MASK (TILE_SIZE - 1)
#define XSAVE_SIZE ((NUM_TILES * TILE_SIZE) + PAGE_SIZE)
u32 amx_offset = xsave_restore_size - NUM_TILES*TILE_SIZE;
ret = memcmp(amx_start, tiles_data, TILE_SIZE);
u8 data[NUM_TILES * TILE_SIZE];