ACTION_CONTINUE
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
*action = ACTION_CONTINUE;
*action = ACTION_CONTINUE;
*action = ACTION_CONTINUE;
if (likely(!level || !child || action == ACTION_CONTINUE))
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
if (walk->action == ACTION_CONTINUE)
if (walk->action == ACTION_CONTINUE)
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
walk->action = ACTION_CONTINUE;
self->present[ACTION_CONTINUE] = true;
action->type = ACTION_CONTINUE;
type = ACTION_CONTINUE;
case ACTION_CONTINUE:
case ACTION_CONTINUE: