T4_SQ_NUM_SLOTS
eqsize = wq->sq.size * T4_SQ_NUM_SLOTS +
__be64 flits[T4_EQ_ENTRY_SIZE / sizeof(__be64) * T4_SQ_NUM_SLOTS];
if (wq->sq.wq_pidx >= wq->sq.size * T4_SQ_NUM_SLOTS)
wq->sq.wq_pidx %= wq->sq.size * T4_SQ_NUM_SLOTS;
return wq->sq.size * T4_SQ_NUM_SLOTS;
#define T4_SQ_NUM_BYTES (T4_EQ_ENTRY_SIZE * T4_SQ_NUM_SLOTS)