BFQ_MIN_WEIGHT
if (val < BFQ_MIN_WEIGHT || val > BFQ_MAX_WEIGHT)
if (!v || (v >= BFQ_MIN_WEIGHT && v <= BFQ_MAX_WEIGHT)) {
if (entity->new_weight < BFQ_MIN_WEIGHT ||
if (entity->new_weight < BFQ_MIN_WEIGHT)
entity->new_weight = BFQ_MIN_WEIGHT;