SYSTEM_LAL_TILE10
u32 ref_luma_stride_in_bytes = ((frame_width + SYSTEM_LAL_TILE10 - 1) / SYSTEM_LAL_TILE10) *
SYSTEM_LAL_TILE10;
#ifndef SYSTEM_LAL_TILE10
((width + SYSTEM_LAL_TILE10 - 1) / SYSTEM_LAL_TILE10) *
SYSTEM_LAL_TILE10;