SVGA_3D_CMD_BASE
#define SVGA_NUM_3D_CMD (SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)
[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
cmd_id -= SVGA_3D_CMD_BASE;
cmd_id + SVGA_3D_CMD_BASE);
cmd_id -= SVGA_3D_CMD_BASE;
if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
cmd_id + SVGA_3D_CMD_BASE, ret);
cmd_id + SVGA_3D_CMD_BASE);
cmd_id + SVGA_3D_CMD_BASE);
cmd_id + SVGA_3D_CMD_BASE);
cmd_id + SVGA_3D_CMD_BASE);