STREEBOG_BLOCK_SIZE
data += STREEBOG_BLOCK_SIZE;
len -= STREEBOG_BLOCK_SIZE;
} while (len >= STREEBOG_BLOCK_SIZE);
.cra_blocksize = STREEBOG_BLOCK_SIZE,
.cra_blocksize = STREEBOG_BLOCK_SIZE,
u8 buffer[STREEBOG_BLOCK_SIZE];