STEAM_DECK_ACCEL_RES_PER_G
input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);