STATE_DISABLED
efx->state = STATE_DISABLED;
if (efx->state == STATE_DISABLED || efx->reset_pending)
if ((efx->state != STATE_DISABLED) && !efx->reset_pending) {
if (efx->state == STATE_DISABLED)
BUG_ON(efx->state == STATE_DISABLED);
BUG_ON(efx->state == STATE_DISABLED);
if (efx->state != STATE_DISABLED) {
if (efx->state == STATE_DISABLED)
BUG_ON(efx->state == STATE_DISABLED);
efx->state = STATE_DISABLED;
if (efx->state == STATE_DISABLED || efx_recovering(efx->state)) {
BUG_ON(efx->state == STATE_DISABLED);
if (efx->state == STATE_DISABLED)
BUG_ON(efx->state == STATE_DISABLED);
BUG_ON(efx->state == STATE_DISABLED);
(efx->state == STATE_DISABLED)) \
if (efx->state == STATE_DISABLED || efx->state == STATE_RECOVERY) {
efx->state = STATE_DISABLED;
if (efx->state != STATE_DISABLED) {
if (efx->state != STATE_DISABLED) {
if (efx->state != STATE_DISABLED) {
if (efx->state == STATE_DISABLED)
(efx->state == STATE_DISABLED)) \
if (efx->state != STATE_DISABLED) {
if (efx->state != STATE_DISABLED) {
if (efx->state == STATE_DISABLED || efx->reset_pending)
if ((efx->state != STATE_DISABLED) && !efx->reset_pending)
BUG_ON(efx->state == STATE_DISABLED);
if (efx->state == STATE_DISABLED)
BUG_ON(efx->state == STATE_DISABLED);
if (efx->state != STATE_DISABLED) {
if (efx->state == STATE_DISABLED)
BUG_ON(efx->state == STATE_DISABLED);
efx->state = STATE_DISABLED;
(efx->state == STATE_DISABLED)) \
if (efx->state == STATE_DISABLED || efx->state == STATE_RECOVERY) {
nt->state = STATE_DISABLED;
nt->state = STATE_DISABLED;
nt->state = STATE_DISABLED;
nt->state = STATE_DISABLED;
nt->state = STATE_DISABLED;
nt->state = STATE_DISABLED;