SRMMU_NOCACHE_BITMAP_SHIFT
int offset, minsz = 1 << SRMMU_NOCACHE_BITMAP_SHIFT;
size >> SRMMU_NOCACHE_BITMAP_SHIFT,
align >> SRMMU_NOCACHE_BITMAP_SHIFT);
srmmu_nocache_map.used << SRMMU_NOCACHE_BITMAP_SHIFT);
addr = SRMMU_NOCACHE_VADDR + (offset << SRMMU_NOCACHE_BITMAP_SHIFT);
if (size < SRMMU_NOCACHE_BITMAP_SHIFT) {
offset = (vaddr - SRMMU_NOCACHE_VADDR) >> SRMMU_NOCACHE_BITMAP_SHIFT;
size = size >> SRMMU_NOCACHE_BITMAP_SHIFT;
bitmap_bits = srmmu_nocache_size >> SRMMU_NOCACHE_BITMAP_SHIFT;
srmmu_nocache_map.used << SRMMU_NOCACHE_BITMAP_SHIFT);