SNDRV_SEQ_OSS_MODE_MUSIC
level = SNDRV_SEQ_OSS_MODE_MUSIC;
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
if (level == SNDRV_SEQ_OSS_MODE_MUSIC)
if (dp->seq_mode != SNDRV_SEQ_OSS_MODE_MUSIC) {
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC) {
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC)
case SNDRV_SEQ_OSS_MODE_MUSIC:
dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC) {
if (dp->seq_mode == SNDRV_SEQ_OSS_MODE_MUSIC) {