SLOT_MULT
total_height = (1 + rows + cpu2slot(cpus)) * SLOT_MULT;
Yslot * SLOT_MULT,
Yslot * SLOT_MULT + SLOT_HEIGHT - SLOT_HALF * height,
Yslot * SLOT_MULT + SLOT_HEIGHT - SLOT_HEIGHT * height,
time2pixels(start), time2pixels(end)-time2pixels(start), Yslot * SLOT_MULT, SLOT_HEIGHT, type);
time2pixels(start), time2pixels(end)-time2pixels(start), Yslot * SLOT_MULT, SLOT_HEIGHT,
time2pixels(start), Yslot * SLOT_MULT + SLOT_HEIGHT - 1, text_size, cpu + 1);
fprintf(svgfile, "<g transform=\"translate(%.8f,%.8f)\">\n", time2pixels(start), Yslot * SLOT_MULT);
cpu2y(cpu), SLOT_MULT+SLOT_HEIGHT);
10+time2pixels(first_time), cpu2y(cpu) + SLOT_MULT + SLOT_HEIGHT - 4, cpu_model());
time2pixels(end)-time2pixels(start), SLOT_MULT+SLOT_HEIGHT, type);
cpu2y(cpu), SLOT_MULT+SLOT_HEIGHT);
height = freq * 1.0 / max_freq * (SLOT_HEIGHT + SLOT_MULT);
height = 1 + cpu2y(cpu) + SLOT_MULT + SLOT_HEIGHT - height;
time2pixels(start), row1 * SLOT_MULT + SLOT_HEIGHT, time2pixels(start), row1 * SLOT_MULT + SLOT_HEIGHT + SLOT_MULT/32);
time2pixels(start), row1 * SLOT_MULT + SLOT_HEIGHT + SLOT_HEIGHT/48, desc2);
time2pixels(start), row2 * SLOT_MULT - SLOT_MULT/32, time2pixels(start), row2 * SLOT_MULT);
time2pixels(start), row2 * SLOT_MULT - SLOT_MULT/32, desc1);
time2pixels(start), row2 * SLOT_MULT + SLOT_HEIGHT, time2pixels(start), row2 * SLOT_MULT + SLOT_HEIGHT + SLOT_MULT/32);
time2pixels(start), row2 * SLOT_MULT + SLOT_HEIGHT + SLOT_MULT/48, desc1);
time2pixels(start), row1 * SLOT_MULT - SLOT_MULT/32, time2pixels(start), row1 * SLOT_MULT);
return cpu2slot(topology_map[cpu]) * SLOT_MULT;
time2pixels(start), row1 * SLOT_MULT - SLOT_HEIGHT/32, desc2);
height = row1 * SLOT_MULT;
return cpu2slot(cpu) * SLOT_MULT;
time2pixels(start), row1 * SLOT_MULT + SLOT_HEIGHT, time2pixels(start), row2 * SLOT_MULT);
time2pixels(start), row2 * SLOT_MULT + SLOT_HEIGHT, time2pixels(start), row1 * SLOT_MULT);
height = row1 * SLOT_MULT;
time2pixels(start), row * SLOT_MULT);
time2pixels(start), row * SLOT_MULT + SLOT_HEIGHT);
time2pixels(start), Yslot * SLOT_MULT+SLOT_HEIGHT/2, text);
time2pixels(i), SLOT_MULT/2, time2pixels(i),