SHADOW_STACK_SET_MARKER
if (flags & SHADOW_STACK_SET_MARKER)
if (flags & ~(SHADOW_STACK_SET_TOKEN | SHADOW_STACK_SET_MARKER))
SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN);
.flags = SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN,
.flags = SHADOW_STACK_SET_MARKER,
.flags = SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN,
.flags = SHADOW_STACK_SET_MARKER,
.flags = SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN,
.flags = SHADOW_STACK_SET_MARKER,
.flags = SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN,
.flags = SHADOW_STACK_SET_MARKER,
.flags = SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN,
.flags = SHADOW_STACK_SET_MARKER,
switch (variant->flags & (SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN)) {
case SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN:
case SHADOW_STACK_SET_MARKER:
if (!(variant->flags & SHADOW_STACK_SET_MARKER))
switch (variant->flags & (SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN)) {
case SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN:
case SHADOW_STACK_SET_MARKER:
switch (variant->flags & (SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN)) {
case SHADOW_STACK_SET_MARKER | SHADOW_STACK_SET_TOKEN:
case SHADOW_STACK_SET_MARKER: