SEGMENT_SIZE
num_seg = PAGE_SIZE / SEGMENT_SIZE;
#ifndef SEGMENT_SIZE
#define _N_SEGMENT_ROUND(x) ALIGN(x, SEGMENT_SIZE)
HIST_add(fpstats->pastEvents.events, blockStart, SEGMENT_SIZE);
HIST_add(fpstats->newEvents.events, (const char*)blockStart + blockSize - SEGMENT_SIZE, SEGMENT_SIZE);
fpstats->pastEvents.nbEvents = fpstats->newEvents.nbEvents = SEGMENT_SIZE;
HIST_add(middleEvents->events, (const char*)blockStart + blockSize/2 - SEGMENT_SIZE/2, SEGMENT_SIZE);
middleEvents->nbEvents = SEGMENT_SIZE;
U64 const minDistance = SEGMENT_SIZE * SEGMENT_SIZE / 3;