Rot_0
#define Flip_H_V (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y | Rot_0)
{__HW_ID(3, 0), DRM_FORMAT_RGB888, RICH_SIMPLE_WB, Rot_0, 0, 0},
{__HW_ID(3, 1), DRM_FORMAT_BGR888, RICH_SIMPLE_WB, Rot_0, 0, 0},
{__HW_ID(4, 4), DRM_FORMAT_R8, SIMPLE, Rot_0, 0, 0},