S3_SAVAGE3D
#define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))
#define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
if (var->bits_per_pixel == 16 && par->chip == S3_SAVAGE3D) {
case S3_SAVAGE3D:
par->chip = S3_SAVAGE3D;
par->chip = S3_SAVAGE3D;
case S3_SAVAGE3D: