S3D
CMD( GFX_OP_3DSTATE_VF_STATISTICS, S3D, F, 1, S ),
CMD( PIPELINE_SELECT, S3D, F, 1, S ),
CMD( MEDIA_VFE_STATE, S3D, !F, 0xFFFF, B,
CMD( GPGPU_OBJECT, S3D, !F, 0xFF, S ),
CMD( GPGPU_WALKER, S3D, !F, 0xFF, S ),
CMD( GFX_OP_3DSTATE_SO_DECL_LIST, S3D, !F, 0x1FF, S ),
CMD( GFX_OP_PIPE_CONTROL(5), S3D, !F, 0xFF, B,
CMD( GFX_OP_3DSTATE_DX9_CONSTANTF_VS, S3D, !F, 0x7FF, S ),
CMD( GFX_OP_3DSTATE_DX9_CONSTANTF_PS, S3D, !F, 0x7FF, S ),
CMD( GFX_OP_3DSTATE_BINDING_TABLE_EDIT_VS, S3D, !F, 0x1FF, S ),
CMD( GFX_OP_3DSTATE_BINDING_TABLE_EDIT_GS, S3D, !F, 0x1FF, S ),
CMD( GFX_OP_3DSTATE_BINDING_TABLE_EDIT_HS, S3D, !F, 0x1FF, S ),
CMD( GFX_OP_3DSTATE_BINDING_TABLE_EDIT_DS, S3D, !F, 0x1FF, S ),
CMD( GFX_OP_3DSTATE_BINDING_TABLE_EDIT_PS, S3D, !F, 0x1FF, S ),