RPG9R
{ OUT_RPG9, RPG9R },
PIC32_PINCTRL_FUNCTION(U1RTS, RPG9R, 1),
PIC32_PINCTRL_FUNCTION(U2TX, RPG9R, 2),
PIC32_PINCTRL_FUNCTION(U5RTS, RPG9R, 3),
PIC32_PINCTRL_FUNCTION(U6TX, RPG9R, 4),
PIC32_PINCTRL_FUNCTION(SS2OUT, RPG9R, 6),
PIC32_PINCTRL_FUNCTION(SDO4, RPG9R, 8),
PIC32_PINCTRL_FUNCTION(SDO6, RPG9R, 10),
PIC32_PINCTRL_FUNCTION(OC2, RPG9R, 11),
PIC32_PINCTRL_FUNCTION(OC1, RPG9R, 12),
PIC32_PINCTRL_FUNCTION(OC9, RPG9R, 13),
PIC32_PINCTRL_FUNCTION(C2TX, RPG9R, 15)),