RPROC_CRASHED
if (rproc->state == RPROC_CRASHED) {
if (rproc->state == RPROC_CRASHED) {
if (rproc->state != RPROC_CRASHED)
if (rproc->state == RPROC_CRASHED) {
rproc->state = RPROC_CRASHED;
if (rproc->state == RPROC_CRASHED) {
if (rproc->state == RPROC_CRASHED) {
[RPROC_CRASHED] = "crashed",
if (rproc->state != RPROC_OFFLINE && rproc->state != RPROC_CRASHED) {