RPG1R
{ OUT_RPG1, RPG1R },
PIC32_PINCTRL_FUNCTION(U3TX, RPG1R, 1),
PIC32_PINCTRL_FUNCTION(U4RTS, RPG1R, 2),
PIC32_PINCTRL_FUNCTION(SDO1, RPG1R, 5),
PIC32_PINCTRL_FUNCTION(SDO2, RPG1R, 6),
PIC32_PINCTRL_FUNCTION(SDO3, RPG1R, 7),
PIC32_PINCTRL_FUNCTION(SDO5, RPG1R, 9),
PIC32_PINCTRL_FUNCTION(SS6OUT, RPG1R, 10),
PIC32_PINCTRL_FUNCTION(OC3, RPG1R, 11),
PIC32_PINCTRL_FUNCTION(OC6, RPG1R, 12),
PIC32_PINCTRL_FUNCTION(REFCLKO4, RPG1R, 13),
PIC32_PINCTRL_FUNCTION(C2OUT, RPG1R, 14),
PIC32_PINCTRL_FUNCTION(C1TX, RPG1R, 15)),