RMI_2D_OBJECT_NONE
if (obj->type == RMI_2D_OBJECT_NONE)
obj->type != RMI_2D_OBJECT_NONE);
if (obj->type != RMI_2D_OBJECT_NONE) {
obj->type = RMI_2D_OBJECT_NONE;
obj->type = RMI_2D_OBJECT_NONE;