PWR_COMMAND_DOMAIN_SHADER
case PWR_COMMAND_DOMAIN_SHADER:
case PWR_COMMAND_DOMAIN_SHADER:
if (domain == PWR_COMMAND_DOMAIN_SHADER && has_rtu(ptdev))
ret = delegate_domain(ptdev, PWR_COMMAND_DOMAIN_SHADER);
retract_domain(ptdev, PWR_COMMAND_DOMAIN_SHADER);
if (panthor_pwr_domain_force_off(ptdev, PWR_COMMAND_DOMAIN_SHADER))