PS_STATE_FULL_POWER
if (priv->psstate != PS_STATE_FULL_POWER)
} else if (priv->psstate != PS_STATE_FULL_POWER) {
(priv->psstate == PS_STATE_FULL_POWER) &&
if (priv->psstate == PS_STATE_FULL_POWER) {
if (priv->psstate == PS_STATE_FULL_POWER) {
if (priv->psstate != PS_STATE_FULL_POWER)
priv->psstate = PS_STATE_FULL_POWER;
if (priv->psstate == PS_STATE_FULL_POWER) {
if (priv->psstate == PS_STATE_FULL_POWER) {
if (priv->psstate != PS_STATE_FULL_POWER) {
(card->priv->psstate != PS_STATE_FULL_POWER &&
if (priv->psstate != PS_STATE_FULL_POWER) {
priv->psstate = PS_STATE_FULL_POWER;
if (priv->psstate != PS_STATE_FULL_POWER)