POWER_SUPPLY_HEALTH_DEAD
return POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
case POWER_SUPPLY_HEALTH_DEAD:
case POWER_SUPPLY_HEALTH_DEAD:
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
return POWER_SUPPLY_HEALTH_DEAD;
health = POWER_SUPPLY_HEALTH_DEAD;
health = POWER_SUPPLY_HEALTH_DEAD;
bat->health = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
POWER_SUPPLY_HEALTH_DEAD;
return POWER_SUPPLY_HEALTH_DEAD;
val->intval = flag ? POWER_SUPPLY_HEALTH_DEAD : POWER_SUPPLY_HEALTH_GOOD;
*val = POWER_SUPPLY_HEALTH_DEAD;
*health = POWER_SUPPLY_HEALTH_DEAD;
*health = POWER_SUPPLY_HEALTH_DEAD;
*val = POWER_SUPPLY_HEALTH_DEAD;
*value = POWER_SUPPLY_HEALTH_DEAD;
return POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
val->intval = POWER_SUPPLY_HEALTH_DEAD;
[POWER_SUPPLY_HEALTH_DEAD] = "Dead",
val->intval = POWER_SUPPLY_HEALTH_DEAD;
{ POWER_SUPPLY_HEALTH_DEAD, "dead" },