PPSMC_DISPLAY_WATERMARK_LOW
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;
memory_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
table->ACPILevel.DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
mem_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
table->ACPILevel.DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
memory_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
table->ACPILevel.DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
graphic_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
mem_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
memory_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
table->ACPILevel.DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
graphic_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
mem_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
PPSMC_DISPLAY_WATERMARK_LOW);
memory_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
table->ACPILevel.DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
graphic_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
PPSMC_DISPLAY_WATERMARK_LOW);
PPSMC_DISPLAY_WATERMARK_LOW);
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;
PPSMC_DISPLAY_WATERMARK_LOW);
PPSMC_DISPLAY_WATERMARK_LOW);
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;
PPSMC_DISPLAY_WATERMARK_LOW : PPSMC_DISPLAY_WATERMARK_HIGH;