PHY_LINKQUALITY_SLID_WIN_MAX
if (ui_link_quality->total_num++ >= PHY_LINKQUALITY_SLID_WIN_MAX) {
ui_link_quality->total_num = PHY_LINKQUALITY_SLID_WIN_MAX;
if (ui_link_quality->index >= PHY_LINKQUALITY_SLID_WIN_MAX)
PHY_LINKQUALITY_SLID_WIN_MAX) {
PHY_LINKQUALITY_SLID_WIN_MAX;
PHY_LINKQUALITY_SLID_WIN_MAX)