PF_RANDOMIZE
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE) {
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE) {
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE)
if (!(current->flags & PF_RANDOMIZE))
if (!(current->flags & PF_RANDOMIZE))
if (current->flags & PF_RANDOMIZE) {
if (current->flags & PF_RANDOMIZE) {
if (current->flags & PF_RANDOMIZE) {
if (!(current->flags & PF_RANDOMIZE))
if (current->flags & PF_RANDOMIZE) {
if (!(current->flags & PF_RANDOMIZE))
current->flags |= PF_RANDOMIZE;
if (current->flags & PF_RANDOMIZE)
if ((current->flags & PF_RANDOMIZE) && snapshot_randomize_va_space > 1) {
me->flags &= ~(PF_RANDOMIZE | PF_FORKNOEXEC |
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE) {
if (current->flags & PF_RANDOMIZE)
if (current->flags & PF_RANDOMIZE)