PERF_EVENT_STATE_REVOKED
if (event->state <= PERF_EVENT_STATE_REVOKED)
if (output_event->state <= PERF_EVENT_STATE_REVOKED)
if (group_leader->state <= PERF_EVENT_STATE_REVOKED) {
if (parent_event->state <= PERF_EVENT_STATE_REVOKED)
state = PERF_EVENT_STATE_REVOKED;
if (event->state > PERF_EVENT_STATE_REVOKED) {
if (event->state <= PERF_EVENT_STATE_REVOKED)
if (event->state <= PERF_EVENT_STATE_REVOKED)
if (event->state <= PERF_EVENT_STATE_REVOKED)
if (event->state <= PERF_EVENT_STATE_REVOKED)
if (event->state <= PERF_EVENT_STATE_REVOKED)