PERF_EVENT_STATE_INACTIVE
event->state = PERF_EVENT_STATE_INACTIVE;
event->state = PERF_EVENT_STATE_INACTIVE;
if (parent_state >= PERF_EVENT_STATE_INACTIVE)
child_event->state = PERF_EVENT_STATE_INACTIVE;
PERF_EVENT_STATE_INACTIVE;
enum perf_event_state state = PERF_EVENT_STATE_INACTIVE;
if (event->state < PERF_EVENT_STATE_INACTIVE)
perf_event_set_state(event, PERF_EVENT_STATE_INACTIVE);
if (event->state >= PERF_EVENT_STATE_INACTIVE ||
perf_event_set_state(event, PERF_EVENT_STATE_INACTIVE);
if (event->state >= PERF_EVENT_STATE_INACTIVE ||
if (event->state == PERF_EVENT_STATE_INACTIVE) {
if (event->state >= PERF_EVENT_STATE_INACTIVE)
perf_event_set_state(event, PERF_EVENT_STATE_INACTIVE);
} else if (state == PERF_EVENT_STATE_INACTIVE) {
if (state != PERF_EVENT_STATE_INACTIVE) {
if (state >= PERF_EVENT_STATE_INACTIVE)
if (event->state < PERF_EVENT_STATE_INACTIVE)
if (event->state < PERF_EVENT_STATE_INACTIVE)