PANTHOR_CS_GROUP_TERMINATED
return group->state != PANTHOR_CS_GROUP_TERMINATED &&
new_state = PANTHOR_CS_GROUP_TERMINATED;
if (group->state != PANTHOR_CS_GROUP_TERMINATED) {
group->state = PANTHOR_CS_GROUP_TERMINATED;
csg_slot->group->state = PANTHOR_CS_GROUP_TERMINATED;
group->state = PANTHOR_CS_GROUP_TERMINATED;