OUT_EFFECT_START_NID
SURROUND = OUT_EFFECT_START_NID,
if ((nid >= OUT_EFFECT_START_NID) && (nid < OUT_EFFECT_END_NID)) {
i = OUT_EFFECT_START_NID - EFFECT_START_NID;
nid = OUT_EFFECT_START_NID;
int idx = nid - OUT_EFFECT_START_NID;
if (((nid >= OUT_EFFECT_START_NID) && (nid < OUT_EFFECT_END_NID)) ||