ODEBUG_POOL_SIZE
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
for (i = 0; i < ODEBUG_POOL_SIZE; i += ODEBUG_BATCH_SIZE) {
#define ODEBUG_POOL_MIN_LEVEL (ODEBUG_POOL_SIZE / 4)
static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
.max_cnt = ODEBUG_POOL_SIZE,
.min_fill = ODEBUG_POOL_SIZE,