NUM_VMA_FLAG_BITS
return bitmap_intersects(bitmap_to_test, bitmap, NUM_VMA_FLAG_BITS);
return bitmap_subset(bitmap_to_test, bitmap, NUM_VMA_FLAG_BITS);
bitmap_or(bitmap, bitmap, bitmap_to_set, NUM_VMA_FLAG_BITS);
bitmap_andnot(bitmap, bitmap, bitmap_to_clear, NUM_VMA_FLAG_BITS);
if (NUM_VMA_FLAG_BITS > BITS_PER_LONG) {
bitmap_zero(&bitmap[1], NUM_VMA_FLAG_BITS - BITS_PER_LONG);
bitmap_zero(flags->__vma_flags, NUM_VMA_FLAG_BITS);
DECLARE_BITMAP(__vma_flags, NUM_VMA_FLAG_BITS);
if (bits[i] < NUM_VMA_FLAG_BITS)
bitmap_zero(ACCESS_PRIVATE(flags, __vma_flags), NUM_VMA_FLAG_BITS);
return bitmap_intersects(bitmap_to_test, bitmap, NUM_VMA_FLAG_BITS);
return bitmap_subset(bitmap_to_test, bitmap, NUM_VMA_FLAG_BITS);
bitmap_or(bitmap, bitmap, bitmap_to_set, NUM_VMA_FLAG_BITS);
bitmap_andnot(bitmap, bitmap, bitmap_to_clear, NUM_VMA_FLAG_BITS);
#if NUM_VMA_FLAG_BITS > 64
#if NUM_VMA_FLAG_BITS > 64
#if NUM_VMA_FLAG_BITS > 64
DECLARE_BITMAP(__vma_flags, NUM_VMA_FLAG_BITS);