NPC_LT_LB_CTAG
[NPC_LT_LB_CTAG] =
[NPC_LT_LB_CTAG] =
[NPC_LT_LB_CTAG] =
[NPC_LT_LB_CTAG] =
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
NPC_LID_LB, NPC_LT_LB_CTAG,
.ltype_match = NPC_LT_LB_CTAG,
[NPC_LT_LB_CTAG] = {
[NPC_LT_LB_CTAG] = {
field->ltype_match = NPC_LT_LB_CTAG;
NPC_LT_LB_STAG_QINQ | NPC_LT_LB_CTAG, 0,
NPC_LT_LB_STAG_QINQ & NPC_LT_LB_CTAG, 0, intf);
npc_update_entry(rvu, NPC_LB, mdata, NPC_LT_LB_CTAG, 0,
NPC_SCAN_HDR(NPC_ETYPE_TAG1, NPC_LID_LB, NPC_LT_LB_CTAG, 4, 2);
NPC_SCAN_HDR(NPC_VLAN_TAG1, NPC_LID_LB, NPC_LT_LB_CTAG, 2, 2);