NPC_SPORT_TCP
case NPC_SPORT_TCP:
[NPC_SPORT_TCP] = "tcp source port",
NPC_SCAN_HDR(NPC_SPORT_TCP, NPC_LID_LD, NPC_LT_LD_TCP, 0, 2);
proto_flags = BIT_ULL(NPC_SPORT_TCP) | BIT_ULL(NPC_SPORT_UDP) |
NPC_WRITE_FLOW(NPC_SPORT_TCP, sport, ntohs(pkt->sport), 0,
req->features |= BIT_ULL(NPC_SPORT_TCP);
req->features |= BIT_ULL(NPC_SPORT_TCP);
req->features |= BIT_ULL(NPC_SPORT_TCP);