M_PWRIND_BLKS
#define M_PWRIND_MAP0 (M_PWRIND_BLKS + 0x0)
#define M_PWRIND_MAP1 (M_PWRIND_BLKS + 0x2)
#define M_PWRIND_MAP2 (M_PWRIND_BLKS + 0x4)
#define M_PWRIND_MAP3 (M_PWRIND_BLKS + 0x6)
#define M_PWRIND_MAP(core) (M_PWRIND_BLKS + ((core)<<1))