MESH_PATH_REQ_QUEUED
if (mpath->flags & MESH_PATH_REQ_QUEUED) {
mpath->flags |= MESH_PATH_REQ_QUEUED;
mpath->flags &= ~MESH_PATH_REQ_QUEUED;
if (mpath->flags & (MESH_PATH_REQ_QUEUED | MESH_PATH_FIXED |
mpath->flags &= ~MESH_PATH_REQ_QUEUED;
MESH_PATH_REQ_QUEUED);