MAX_SWAPFILES_SHIFT
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > __SWP_TYPE_BITS)
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > __SWP_TYPE_BITS)
BUILD_BUG_ON(MAX_SWAPFILES_SHIFT != 5)
BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > SWP_TYPE_BITS); \
BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > SWP_TYPE_BITS); \
BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > __SWP_TYPE_BITS)
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > 5)
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > SWP_TYPE_BITS)
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > SWP_TYPE_BITS)
#define MAX_SWAPFILES_CHECK() BUILD_BUG_ON(MAX_SWAPFILES_SHIFT > 5)
(offset << MAX_SWAPFILES_SHIFT);
(offset << MAX_SWAPFILES_SHIFT);
frame += (1 << MAX_SWAPFILES_SHIFT);
((1 << MAX_SWAPFILES_SHIFT) - SWP_DEVICE_NUM - \
#define SWP_TYPE_SHIFT (BITS_PER_XA_VALUE - MAX_SWAPFILES_SHIFT)
#define PM_SWAP_OFFSET(x) (((x) & PM_PFRAME_MASK) >> MAX_SWAPFILES_SHIFT)