MAX_OPP_NUM
if (mfg->num_gpu_opps > MAX_OPP_NUM || mfg->num_gpu_opps == 0) {
mfg->num_gpu_opps, MAX_OPP_NUM);
if (mfg->num_stack_opps && mfg->num_stack_opps > MAX_OPP_NUM) {
mfg->num_stack_opps, MAX_OPP_NUM);