MAX_AE4_HW_QUEUES
for (i = 0; i < MAX_AE4_HW_QUEUES; i++)
if (ae4_msix && (ae4_msix->msix_count || ae4->ae4_irq[MAX_AE4_HW_QUEUES - 1]))
struct msix_entry msix_entry[MAX_AE4_HW_QUEUES];
struct ae4_cmd_queue ae4cmd_q[MAX_AE4_HW_QUEUES];
unsigned int ae4_irq[MAX_AE4_HW_QUEUES];