LM_FLAG_TRY_1CB
flags |= LM_FLAG_TRY_1CB;
fl_gh->gh_flags &= ~LM_FLAG_TRY_1CB;
if (!(gh2->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
if ((gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)) &&
if (flags & LM_FLAG_TRY_1CB)
else if (gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))
(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))) {
if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
int flags = LM_FLAG_TRY_1CB | LM_FLAG_ANY | GL_SKIP;
if (gfs_flags & LM_FLAG_TRY_1CB) {
!(flags & (LM_FLAG_TRY|LM_FLAG_TRY_1CB));